Πρόσκληση σε συζήτηση για την χρήση VR σε τάξεις Επαγγελματικής Εκπαίδευσης

σας προσκαλούμε να συμμετέχετε σε μία συζήτηση μεταξύ των εταίρων (από Ελλάδα, Ισπανία και Κροατία), σχετικά με τις πρώτες εντυπώσεις αλλά και τις δυσκολίες που συναντήσαν μέχρι στιγμής κατά την εκπαιδευτική διαδικασία με τον εξοπλισμό VR

VR in Education | Presentation at Pint of Science, Volos 2023

Είμαστε πολύ χαρούμενοι που συμμετείχαμε και φέτος στο Pint of Science, που πραγματοποιήθηκε σε τρεις πόλεις της Ελλάδας στις 29, 30 και 31 Μάϊου.

VET VRkit in a nutshell

The Kick-off meeting was conducted on February 2023, in Granada, Spain. (Learn more here) On 20th of April. there was a Transnational Virtual meeting. (learn more here).The purpose of the meeting was to bring together VET Teachers and VET centers with VR Companies from the countries of Croatia, Spain, and Greece. Also, VR Companies from these countries Lithuania and Denmark,

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VETVRKit Virtual Meeting Recap 

On April 20th, the virtual event that connects VET Trainers with VR Companies, for the VETVRkit Erasmus+ project was conducted. During the meeting, plenty of VR Trainers, from Greece, Spain and Croatia, that are interested in including VR tools in their classes, discussed that subject. 

VET VR Trainers Meet with VR Companies

We would like to invite you to participate in an online meeting that we are organizing on April 20 at 12:00 CET. During the meeting, we will be introducing our project partners to various VR software and hardware providers, and they will be presenting their products and services to the consortium.

Among the participants in the meeting, there will be the staff of the 6 project’s partners, and several VET Trainers, just like you, who would like to include VR technology in their classes.

VETVRkit Kick-off meeting

The first transnational meeting of the KA2 project ”VR Training Toolkit for VET Centers” took place in Granada, Spain, where the partners had a very satisfactory and efficient first meeting after analyzing ….

VR kit for VET Schools | E+ project is approved

our first project, which addresses as a priority, the digitization
of educational practices by introducing novel techniques and teaching tools, such as the
use of VR technologies for educational purposes.